I think it’s safe to say that SUPERHOT is definitely…hot?
Announced here via a tweet from Callum Underwood, it looks like the VR version of SUPERHOT has really surpassed expectations, with estimates suggesting that the title has managed to gross over $2 million in just seven days.

Seeing players control the speed of time as they fight for their lives with guns, knives and more, the title has enjoyed success on a number of different platforms, but looks like it has really come into its own on VR, where players can really get into the frantic action.
Having initially released in 2016, it’s great news to see that the title is still gaining sales in the modern market, showing how VR is becoming far more widespread in the gaming community.
Did you grab a VR headset this Christmas?
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