It looks like Relic Entertainment is eager to reassure fans that they’re not going to be paying for just a skeleton game, instead suggesting that they’re not going to go down the route of having in-game purchases or microtransactions in Age of Empires 4.
Quoted here in PCGamesN, Director Adam Isgreen said that the studio had instead opted to create “DLC expansions” based on “conversations with the community”, suggesting that Relic was eager to create large-scale additions to the title in future instead of smaller microtransactions.
This reassurance may be just what fans need to hear about the title, which will come to Xbox Game Pass at some point in future.
Despite this, it’s important to consider that several RTS titles in the past have caused controversy with DLC, such as the Warhammer: Total War series, which was especially egregious in the way the game was cut into various downloadable content bundles, leaving the title feeling unfinished and incomplete.
Hopefully we’ll see something complete and exciting from Relic and then larger additions in future, rather than a smaller base game.
What do you think about the decision?